ReviewTitle: “Spawn of Yargon”
Synopsis: A prehistoric couple empowered by the “genetic tinkering” of aliens must later defend their tribe when the “Sky Gods” return.
Writer: Don Glut
Penciler: Jesse Santos
Mixing alien technology with prehistoric times has long been a reliable recipe for fantasy fun. For instance, in comics, Mike Grell combined those ingredients during his always-enjoyable Warlord run at DC (see reviews). But the mix falls short on Tragg and the Sky Gods, with less-than-stellar creative execution taking the blame. There are interesting concepts at play, but Don Glut’s script fails to develop them. Worse, the story’s plodding pace fails to hold reader interest. On the art side, Jesse Santos delivers stylish pencils, but his storytelling isn’t strong. This debut issue isn’t awful, but it should have been better.
Cool factor: Dinosaurs and aliens? How can you go wrong?
Not-so-cool factor: Holy Von Däniken, what a snoozer!
Second opinion: This issue is reprinted – with less attractive cover coloring – in 1982’s Tragg and the Sky Gods #9, published by Whitman.
“He was no god, Lorn … with or without his weapon!”Tragg, uppity caveman
TRAGG AND THE SKY GODS #1
Published and © by Gold Key, June 1975
Cover by Jesse Santos
Collected EditionsTragg and the Sky Gods #1 remains uncollected at the time of this review’s publication.
Editor’s note: This review first appeared on Comics Bronze Age, Jan. 7, 2013.